
The Future is in the Clouds
How OnLive and cloud gaming is changing the way we play.
When I first heard about OnLive I was skeptical to say the least. In a world where lag and latency are online gaming’s worst enemies, and managing to play an entire YouTube video without re-buffering can be a challenge, moving the entire gaming platform onto the internet, and into the clouds, seems kind of nuts.

Fun and Punishment
A look back on Japanese indie game developer Treasure.
Treasure games represent some of my fondest memories when it comes to gaming. And since 1992 they have delivered some of the most polished, strange, genre defining and sometimes soul crushingly difficult titles known to man. The other consistent element across all their titles — fun. Treasure know how to make a game.

A History of Versus, Part Two
Looking back on Marvel and Capcom's gaming team-up.
The Versus series now firmly established, rumours were abound that Capcom was planning a new title, drawing on characters from their broader universe of games. Rumour became fact when Marvel Vs. Capcom: Clash of Super Heroes (1998) arrived in arcades, pushing the limits of what was possible with the now ageing CPS-2 hardware system.

A History of Versus, Part One
Looking back on Marvel and Capcom's gaming team-up.
With Marvel Vs. Capcom 3 being thrust upon us, I can't help but reflect on the crazy crossover journey that has brought us here. And thank the Capcom designers that dreamt up this Marvel fan service.



